Archer Class with Flip Cards

Archer

Class Overview

Primary Role: Ranged Damage Dealer

Key Attribute: Agility

Armor Types: Cloth / Leather

With unmatched precision and speed, Archers strike from afar, taking down foes before they have a chance to react. Archers use a variety of shots, such as Aimed Shot and Head Shot, to deal devastating damage while interrupting or weakening enemies. Their skills allow them to silence, cripple, or track their prey, making them versatile hunters in any situation.

Abilities

Aimed Shot

Delivers a powerful shot, dealing extra damage to a single target.

Bandage Wound

Heals the Archer over time, curing any bleeds.

Head Shot

Deals extra damage to a single target and interrupts their casting.

Silence Shot

Fires a shot that silences the target, preventing them from casting spells for a short time.

Crippling Shot

Reduces the target’s agility and movement speed, slowing their actions.

Dash

Performs a quick dash that increases dodge chance temporarily.

Identify Enemy

Reveals stats of an enemy, useful for assessing stronger foes.

Track

Allows the Archer to track a specific enemy they have identified.

Fire Arrow

Deals fire damage in an area, reducing fire resistance of affected enemies.

Penetrating Shot

Reduces the target’s armor, affecting nearby enemies within a short range.

Sleep

Puts a target to sleep for a short duration, making them vulnerable.

Perception

Grants a chance to gain an advantage in a random encounter.

Barrage

Fires multiple arrows into the sky, which rain down over a large area.

Nature’s Precision

Reduces stamina cost of arrow shots for a limited time, allowing faster attacks.

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