Archer
Class Overview
Primary Role: Ranged Damage Dealer
Key Attribute: Agility
Armor Types: Cloth / Leather
With unmatched precision and speed, Archers strike from afar, taking down foes before they have a chance to react. Archers use a variety of shots, such as Aimed Shot and Head Shot, to deal devastating damage while interrupting or weakening enemies. Their skills allow them to silence, cripple, or track their prey, making them versatile hunters in any situation.
Abilities
Aimed Shot
Delivers a powerful shot, dealing extra damage to a single target.
Bandage Wound
Heals the Archer over time, curing any bleeds.
Head Shot
Deals extra damage to a single target and interrupts their casting.
Silence Shot
Fires a shot that silences the target, preventing them from casting spells for a short time.
Crippling Shot
Reduces the target’s agility and movement speed, slowing their actions.
Dash
Performs a quick dash that increases dodge chance temporarily.
Identify Enemy
Reveals stats of an enemy, useful for assessing stronger foes.
Track
Allows the Archer to track a specific enemy they have identified.
Fire Arrow
Deals fire damage in an area, reducing fire resistance of affected enemies.
Penetrating Shot
Reduces the target’s armor, affecting nearby enemies within a short range.
Sleep
Puts a target to sleep for a short duration, making them vulnerable.
Perception
Grants a chance to gain an advantage in a random encounter.
Barrage
Fires multiple arrows into the sky, which rain down over a large area.
Nature’s Precision
Reduces stamina cost of arrow shots for a limited time, allowing faster attacks.