Rogue
Class Overview
Primary Role: Melee Damage Dealer
Key Attribute: Agility
Armor Types: Cloth / Leather
Masters of stealth and cunning, Rogues lurk in the shadows, waiting for the perfect moment to strike. With abilities like Hide and Shuriken, they are swift and deadly, favoring surprise and subtlety over brute force. Rogues can Picklock doors and Detect Traps, making them invaluable for scouting and infiltration.
Abilities
Shuriken
Throws a shuriken, dealing damage to all enemies it hits and briefly silencing them.
Hide
Allows the Rogue to become invisible, with bonus damage on next attack from stealth.
Picklock
Attempts to unlock a chest or door, with increased success chance per rank.
Steal
Grants a chance to steal an item from the target’s loot pool.
Detect Traps
Reveals nearby traps for a limited duration, with higher ranks revealing more.
Tendon Slice
Strikes an enemy, reducing their agility temporarily and slowing them.
Backstab
Powerful attack from behind, dealing increased damage.
Poison
Dip your blades into a powerful toxic cocktail, dealing high poison damage overtime
Rush
Boosts stamina, allowing for faster movement or extra attacks.
Treasure Finding
Increases the chance to find rare or valuable items when looting.
Double Attack
Gives a chance to strike twice with a normal attack in quick succession.
Critical Strike
Increases chance of a critical hit, dealing extra damage with each rank.
Blind
Reduces chance to hit by 5% + 0.2% per rank for 30s. Consumes blinding powder.
Ambidexterity
Decreases weapon delay of both weapons by 20% plus 0.3% per rank.