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January 2024 | Convert current game town to new static town |
Steps to Achieve | Code npcs in town to interact with player |
Steps to achieve | Finish crafting for all 6 tradeskills |
Steps to achieve | Create player movement in town |
Steps to achieve | Make all buildings operational |
February 2024 | Finish Gathering system |
Steps to achieve | Create Gathering Zones |
Steps to achieve | Create gathering animations and UI to interact with nodes |
Steps to achieve | Code gathering levels, equipment and experience |
Steps to achieve | Design supply and demand values for different resources |
March 2024 | Finish characters |
Steps to achieve | Finish character animations |
Steps to achieve | Finish character spells |
Steps to achieve | Finish character faces |
Steps to achieve | Finish tactician spells |
April 2024 | Implement player Housing |
Steps to achieve | Code selling of goods |
Steps to achieve | Code passive income from housing |
Steps to achieve | Code trophies into houses |
Steps to achieve | Code building and editing of structures |
May 2024 | Expand the game library |
Steps to achieve | Create 25 new weapons and items |
Steps to achieve | create 10 new zones |
Steps to achieve | create at least 25 new quests |
Steps to achieve | create 100 new pieces of armor |
June 2024 | create 2 more character classes |
Steps to achieve | Design new spells and core utility |
Steps to achieve | code new spells |
Steps to achieve | test and adjust for balancing |
Steps to achieve | design quest to unlock new class |
July 2024 | Polish and fix most bugs |
Steps to achieve | Play the game in its entirety trying to break what was intended |
Steps to achieve | perform reproductions of bugs to solve whats wrong |
Steps to achieve | Fix the code killing the bugs |
Steps to achieve | |
August 2024 | Create outposts for players to take over |
Steps to achieve | Design PVP and PVE outposts |
Steps to achieve | Draw maps for outposts and implement into game |
Steps to achieve | Code outpost combat into game |
Steps to achieve | Design and code outpost bonuses to players |
September 2024 | Build the pvp arena |
Steps to achieve | Test and balance PVP |
Steps to achieve | code mechanism to toggle pvp on and off |
Steps to achieve | design tournaments for arena and code a ranking system |
Steps to achieve | create multiple pvp arena maps |
October 2024 | Official final Beta Launch |
Steps to achieve | Create leadersboard |
Steps to achieve | advertising – live streaming etc |
Steps to achieve | networking |
Steps to achieve | update and revamp server settings and code |
November 2024 | Stress testing |
Steps to achieve | Bug testing |
Steps to achieve | Balance changes |
Steps to achieve | Pushing the server bandwidth to its limit |
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December 2024 | Polishing |
Steps to achieve | Advertising |
Steps to achieve | Bug testing |
Steps to achieve | balance changes |
January 2025 | Launch |